These issues are implemented in the project source code, too: So you can personalize the number of initial coins, timer duration, number of products, and the number of received coins after watching ads.ĭue to the fact that this project is made with the Construct 3 game engine, you can easily export your games on Android and iOS. Also, all the options in the Shop System file are changeable.
CONSTRUCT 3 SWIPE HOW TO
In this shop system that you’re going to watch how to make, you will be able to add infinite products into the shop by scrolling in a way that users can easily move between them. However, I explained how to implement AdMob in Construct3 in previous videos and you can watch them from here: I added a timer on the “show advertisement” button to prevent overusing this facility. Otherwise, he can collect 200 coins by watching ads if he doesn’t have enough. If he has enough coins, he can buy easily. Your game player can buy a random product from the shop. In this tutorial, I try to instruct how to make a small Shop System in the Construct 3 game engine. The important thing is this that a store can be an interesting item in your game that you can both entertain users (by upgrading equipment) and earn money. Your strategy may be receiving money from the clients directly or showing them Ads. Likewise, one of the advantages of the shop System is that you can use specific strategies by this facility in order to make a profit. Consequently, Shop System can increase the time a user spends on your game. A Shop System in your game can make it more attractive and strengthen the interaction between the players.